Brain Test 2 Smith and Joe Level 1-20 Game Answers and Solutions. We have solved all puzzle levels to help you complete the game.
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Fierce competition with other player
Brain Test 2 Smith and Joe Level 1-20 Game Answers
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Brain Test 2 Smith and Joe Level 1-20
Level | Answer |
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#1: Looks like Smith is enjoying his vacation, but something smells fishy. | Put crab inside the tree hole. |
#2: Smith must catch that man. | Use the detector to find the traps. |
#3: Smith must interrogate this man. | Move Eddie to the tree and hang him upside down. |
#4: This is Eddie’s tropical mansion, Smith must drop down there | shake your device. |
#5: Smith must eliminate these guards | Throw bricks at their heads. |
#6: Smith must pass through these roofs. | Move the brick to the man’s head. He will fall and then jump between the roofs. |
#7: Smith is inside, but someone’s coming, hide quickly. | Open smith hands as knight and move him into the knight monument. |
#8: Smith thinks that there is something hidden in this room. | Find the puzzles between the flowers and books. Move to the portrait. A hidden door will open. |
Brain Test 2 Smith and Joe Level 9-16
Level | Answer |
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#9: Eddie and Dracula are together! And they caught Joe. | Take Smith’s socks and move them to Dracula. |
#10: Eddie is escaping with a helicopter. | Shoot an arrow at the helicopter. Smith will catch it and fly. |
#11: Find a way to stop Eddie. | Move Smith to back side of a helicopter. Then will come blood. Move blood to front of helicopter. |
#12: Joe must go and help Smith, but he can’t swim. | Turn Joe’s hat upside down and move to the sea. It will be like a boat. |
#13: They must find a way to stop that shark. | Take the fish from the helicopter and place it between Smith and Joe. |
#14: This ruckus attracted another sea predator. | Turn ruckus around and shake hands with Joe. |
#15: hey must find a way to get to the land | Take ruckus hands and give to Smith and Joe. They will use them as paddles. |
#16: Smith must get into Dracula’s nightclub to uncover his plans | Move Joe around vampires and they will follow him. Then Smith can go inside. |
Brain Test 2 Smith and Joe Level 17-20
Level | Answer |
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#17: Smith must move unnoticed. | Put Smith into the barrel. Then move close to the vampire. |
#18: oe must divert the vampires to give Smith some time. | Open hole and move Joe around. Vampires will turn to bats for a limited time. Then crash them. |
#19: Smith found Dracula, but he must find a way to look into his laptop. | Give the juice to Dracula he will drink and go to the WC. Then move the bookshelf to the WC door. |
#20: Smith must hack into Dracula’s laptop. | Solve the puzzle. |
First of all, you might find more Brain Test 2 Tricky Stories solutions here. Above all, hope you enjoyed our solved puzzles and walkthrough guide. Finally, thanks for your visit. Brain Test 2 Smith and Joe Game Answers All Puzzle Levels.